local P = game:GetService("Players") local R = game:GetService("ReplicatedStorage") local T = game:GetService("TextChatService") local LP = P.LocalPlayer local PG = LP:WaitForChild("PlayerGui") if PG:FindFirstChild("DQuiz") then PG.DQuiz:Destroy() end local SG = Instance.new("ScreenGui") SG.Name = "DQuiz" SG.Parent = PG SG.ResetOnSpawn = false local F = Instance.new("Frame") F.Parent = SG F.BackgroundColor3 = Color3.fromRGB(30,30,35) F.Position = UDim2.new(0.1, 0, 0.2, 0) F.Size = UDim2.new(0, 220, 0, 140) F.Active = true F.Draggable = true local C1 = Instance.new("UICorner") C1.CornerRadius = UDim.new(0, 12) C1.Parent = F local TL = Instance.new("TextLabel") TL.Parent = F TL.BackgroundTransparency = 1 TL.Size = UDim2.new(1, 0, 0, 35) TL.Font = Enum.Font.GothamBold TL.Text = "Delta Trivia Bot" TL.TextColor3 = Color3.fromRGB(255, 255, 255) TL.TextSize = 16 local SL = Instance.new("TextLabel") SL.Parent = F SL.BackgroundTransparency = 1 SL.Position = UDim2.new(0, 0, 0, 35) SL.Size = UDim2.new(1, 0, 0, 25) SL.Font = Enum.Font.Gotham SL.Text = "System Idle" SL.TextColor3 = Color3.fromRGB(180, 180, 180) SL.TextSize = 12 local B = Instance.new("TextButton") B.Parent = F B.BackgroundColor3 = Color3.fromRGB(220, 50, 50) B.Position = UDim2.new(0.1, 0, 0.55, 0) B.Size = UDim2.new(0.8, 0, 0, 45) B.Font = Enum.Font.Gotham B.Text = "Quiz: OFF" B.TextColor3 = Color3.fromRGB(255, 255, 255) B.TextSize = 14 local C2 = Instance.new("UICorner") C2.CornerRadius = UDim.new(0, 8) C2.Parent = B local quizEnabled = false local currentQuestion = nil local currentSectorIndex = 1 local usedInCurrentSector = {} local connections = {} local sectors = { { N = "HISTORY", Q = { {Q = "Which long river was vital to ancient Egypt?", A = "nile"}, {Q = "Who was the first president of the United States?", A = "washington"}, {Q = "Which ancient empire built the Colosseum?", A = "roman"}, {Q = "What famous wall in Germany fell down near the end of the eighties?", A = "berlin"} } }, { N = "GEOGRAPHY", Q = { {Q = "What is the capital city of Australia?", A = "canberra"}, {Q = "Which ocean is the deepest on Earth?", A = "pacific"}, {Q = "What is the largest country by land mass?", A = "russia"}, {Q = "What country has the capital city named Paris?", A = "france"} } }, { N = "SCIENCE", Q = { {Q = "Which element has the atomic symbol Au?", A = "gold"}, {Q = "Which planet is the hottest in our solar system?", A = "venus"}, {Q = "What is the closest star to Earth?", A = "sun"}, {Q = "What force keeps humans pulled down to the ground?", A = "gravity"} } } } local function send(txt) if T.ChatVersion == Enum.ChatVersion.TextChatService then local c = T:FindFirstChild("TextChannels") and T.TextChannels:FindFirstChild("RBXGeneral") if c then c:SendAsync(txt) end else local r = R:FindFirstChild("DefaultChatSystemChatEvents") and R.DefaultChatSystemChatEvents:FindFirstChild("SayMessageRequest") if r then r:FireServer(txt, "All") end end end local function hook(p) if p == LP then return end connections[p] = p.Chatted:Connect(function(m) if not quizEnabled or not currentQuestion then return end if string.find(string.lower(m), string.lower(currentQuestion.A)) then local ans = currentQuestion.A currentQuestion = nil send("Yes " .. p.Name .. "! The answer was " .. string.upper(ans) .. ".") end end) end for _, p in ipairs(P:GetPlayers()) do hook(p) end P.PlayerAdded:Connect(hook) P.PlayerRemoving:Connect(function(p) if connections[p] then connections[p]:Disconnect() connections[p] = nil end end) B.MouseButton1Click:Connect(function() quizEnabled = not quizEnabled if quizEnabled then B.Text = "Quiz: ON" B.BackgroundColor3 = Color3.fromRGB(50, 180, 50) else B.Text = "Quiz: OFF" B.BackgroundColor3 = Color3.fromRGB(220, 50, 50) currentQuestion = nil SL.Text = "System Idle" end end) task.spawn(function() while true do task.wait(1) if quizEnabled and not currentQuestion then local sec = sectors[currentSectorIndex] if #usedInCurrentSector >= #sec.Q then usedInCurrentSector = {} currentSectorIndex = currentSectorIndex + 1 if currentSectorIndex > #sectors then currentSectorIndex = 1 end sec = sectors[currentSectorIndex] send("[SYSTEM] Shifting to Sector: " .. sec.N) task.wait(3) end local avail = {} for _, q in ipairs(sec.Q) do local u = false for _, v in ipairs(usedInCurrentSector) do if v.Q == q.Q then u = true break end end if not u then table.insert(avail, q) end end if #avail > 0 then currentQuestion = avail[math.random(1, #avail)] table.insert(usedInCurrentSector, currentQuestion) SL.Text = sec.N .. " Sector" send("[" .. sec.N .. "] QUIZ: " .. currentQuestion.Q) local t = 25 while t > 0 and currentQuestion and quizEnabled do task.wait(1) t = t - 1 SL.Text = "Time Left: " .. t .. "s" end if currentQuestion and quizEnabled then send("Time out! The correct answer was: " .. string.upper(currentQuestion.A)) currentQuestion = nil end end end end end)